Vachagan Balayan
2015-09-18 10:04:32 UTC
I'm considering to use leveldb as an event store, all entries insterted
into database are blobs (encoded with protobuf),
and database will be append only (nothing is removed ever), but i cant
really see how do we scale its capacity?
for example if almost all capacity of the box that runs the db is consumed,
i need to add some other node to it and dynamically get new data
persisted on new box and have no downtime on database while scaling...
Is this possible with leveldb?
into database are blobs (encoded with protobuf),
and database will be append only (nothing is removed ever), but i cant
really see how do we scale its capacity?
for example if almost all capacity of the box that runs the db is consumed,
i need to add some other node to it and dynamically get new data
persisted on new box and have no downtime on database while scaling...
Is this possible with leveldb?
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